Dungeon Quest Reborn Stats

Direct answerStats in Reborn are read through the two official build axes (Physical and Spell): you allocate toward the axis you strengthen. Exact allocation formulas, stat caps and Scaling multipliers are not published — this page teaches the reading method, not invented numbers.
Stat reading in three steps
- Identify the item's axis: Physical or Spell (see Weapons / Abilities).
- Compare the card against your current slot: better/similar/worse.
- Let the Upgrade Finder render the verdict — it returns HOLD when values are unclear.
What is safe to assume
- Better rarity / clearer numbers on the card = better fit for the slot (mechanic-level).
- Your axis determines which drops are 'good' for you.
- Armor is path-neutral per current evidence.
What is NOT safe
- Exact stat allocation ratios from third-party sites.
- Original-game stat builds and calculators.
- 'Optimal' numbers without a current Reborn item card.
Skill points (community framing)
Current guides describe spending skill points in the lobby; the exact pool and effects are Community Reported and change with updates. Allocate toward your axis, verify effects on your card, and treat any 'perfect allocation' post as unverified.
HOLD: an optimal-stats table without a current Reborn card is Legacy data in disguise.
Frequently Asked Questions
The axis you build: Physical gear for a warrior-style build, Spell gear for a mage-style build. Exact priorities are unverified.
Cards show the item's values; how each maps to your build is the reading skill this page teaches. Never assume a card value transfers from original-game tables.
Unverified. Treat caps from third-party sites as Community Reported.
No verified ranking exists — 'best' depends on your axis and current slot.
Sources & Verification
- dungeonquest.wiki — stats & builds guides (community)
- dqrwiki.com — skill points & stats sections (community)
- Official Roblox Experience (official)